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da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids

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Product details

Management number 219665891 Release Date 2026/05/03 List Price $6.80 Model Number 219665891
Category
  • Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
  • Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
  • Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Helping build social skills along with working on emotions.
  • For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers
  • 2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay

UPC 868077000411
Size 0.69 in x 5.13 in x 3.63 in
Color Multicolor
Theme Educational
Grenre Educational
Set Name Don't Go Bananas
Brand Name da Vinci's Room
Unit Count 1 Count
Manufacturer da Vinci's Room
Model Number DVR-DGB
Power Source Manual
Material Type Cardstock
Container Type Box
Item Type Name Game
Operation Mode manual
Item Dimensions 5.13 x 0.69 x 3.63 inches
Number of Items 1
Package Quantity 1
Number of Players 2-4
Included Components Cards, Game Board, Instruction Manual, 4 Player Piles, Semi-Cooperative Play Cards
Indoor Outdoor Usage Indoor
Is Assembly Required No
Age Range Description Kid
Customer Package Type Standard Packaging
Educational Objective Emotional management and social skill development
Manufacturer Part Number DVR-DGB
Manufacturer Maximum Age MONTHS 144.00
Manufacturer Minimum Age MONTHS 72.00
Other Special Features of the Product Therapeutic approach, semi-cooperative gameplay, versatility in age groups

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